Japan eSports

Merger: Three Japan eSports Organizations Combine

Nikkei Asian Review: “Japan’s three esports organizations have merged into a single entity, as stakeholders look to pump up the country’s nascent esports market.”

“‘The global audience for esports is set to reach 300 million people by 2019, and 500 million by 2020. That is no different from real-life sports,’ said Hideki Okamura, representative director of JESU and executive vice president of Sega Sammy Holdings, at a news conference announcing the merger on Thursday in Tokyo.”
“The new organization — which brings together the Japan e-Sports Association,  the eSports Promotion Organization and the Japan eSports Federation — will be tasked with promoting the growth of esports in Japan. JESU will issue professional licenses to competitive gamers in Japan, which it hopes will boost the industry’s development in a country where playing video games is often frowned upon as childish.”

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